izasao
Darth mod za Shogun 2
The most important changes:
Many tweaks in battle mechanics to create more lasting battles and better troop responses.
Realistic speeds, accelerations, mass and physics for a more realistic battle experience. As a result more battle chaos and charge penetrations are generated.
Removal of the laser trails. In combination with the reduced speeds there is a significant FPS increase.
Improvements in fatigue levels (troops get tired and rest more dynamically).
More morale resistance for more intense battles.
Cavalry is more powerful, can last more in a melee, and can perform lethal charges.
Reload rate of towers reduced slightly from 4 to 3.
Projectiles less accurate and less effective against armour and generally are more realistic.
More dynamic diplomacy attitudes settings.
Improved auto calculation of battles.
Removal of the most insane CAI handicaps and in compensation I made the CAI to use better the decision weight system so to develop more and coordinate better the attack/defense (needs testing).
Trade is more lucrative.
Tax rate from provinces is increased.
Units gain experience more rapidly per battle.
Character experience points per upgrade increased from 2 to 3.
CAI will recruit less archers than before.
Food shortages reduced by lowering the food consumption of certain buildings.
Less tidy formations.
General command radius increased.