"Ha'kun'a Mat'ata (The Butler Did It)": All action shows contain some nonsense. As the television critic James Parker has noted, an action series that consists entirely of nonsense is an art form. Parker thought "24" was an achievement in that sense. Inheriting this mantle is the reimagined "Hawaii Five-0," whose third season kicks off Monday. "Five-0" has emerged as television's most entertaining delivery system for pure nonsense.
An episode begins with a prisoner on a commercial flight killing the U.S. marshal escorting him. The murder weapon? I am not making this up: Two plastic airline knives held together with a rubber band. Passengers were unaware a murder was in progress onboard, because the marshal inexplicably did not fight back or cry out, although it would take quite a while -- probably hours -- to kill someone using two plastic airline knives held together with a rubber band.
At the Honolulu airport, the killer escapes as the plane reaches a gate. Steve McGarrett declares the bad guy "used the galley to reach the baggage compartment, then got out through the wheel well." We see grainy surveillance-cam footage of a sinister figure dropping to the ground from a wheel well beneath the plane's wing. Even if you could reach the baggage compartment, there's no route to midwing, as the wings of jetliners are where fuel is stored. So: The bad guy smashed a bulkhead with his bare hands to get to the baggage hold, then swam through a fuel tank.
On "Hawaii Five-0," a small group of cops has an omniscient supercomputer the CIA would envy. Plots regularly involve automatic-weapons fire on the streets of Honolulu. The Aliiolani Hale, a Hawaii landmark, is presented as the secret headquarters of "Five-0," as if a Washington, D.C., detective show presented the Washington Monument as a secret headquarters. "I confer on you blanket immunity from prosecution, so you can go outside the law to stop crime," the governor tells McGarrett. Gov, think about what you just said! Not even Oliver North had advance immunity.
Good guys laugh at bullets: The McGarrett, Danno and Kono characters have been shot at close range by assault rifles. Bullets from assault rifles travel at higher velocity than handgun bullets and have devastating effects on the body. Yet minutes later, all were fine, just some gauze taped over a tiny wound, and back to wisecracking. In an episode guest-starring Sean Combs, Combs is shot in the stomach at close range at night and passes out. "Five-0" arrives in daylight to find Combs unconscious. Hours have passed, yet Combs' bleeding stopped on its own without medical attention or pressure, although stomach wounds bleed profusely. By evening, Combs is fully recovered and able to beat up large, muscular men.
Foes who can't die: In the pilot, the Big Bad character is shot twice in the chest at close range, then falls into deep water. A few episodes later, he's baccckkkkkkkk.
The all-knowing informant: The good guys get key info from a stoolie who always knows everything about every criminal in Hawaii, yet is never retaliated against by the criminal element -- although police officers regularly meet him in broad daylight at Waikiki Beach.
Astonishing tech: A detective uses a cellphone to send a picture of a fingerprint to headquarters. Not only is a blurry snapshot sufficient to ID a print, in 14 seconds (I counted!) the print is processed and the suspect's driver's license appears on the detective's phone.
During a car chase, McGarrett calls a friend in the intelligence unit aboard an aircraft carrier in the Persian Gulf. He asks her to reposition a spy satellite to track a car on a Hawaiian road. Not only does she move a satellite without permission, 6 seconds (I counted!) pass from when she types in the first command to when the orbital maneuver is complete and the location of the suspect car shows on McGarrett's phone. It's hard to think of anything in the Jack Bauer oeuvre that tops this for sheer nuttiness.
Inventing their own laws: Thrice, for convoluted plot reasons, the heroes go to the state penitentiary and order the release of a convict. Although escaping from prison is so easy in "Five-0" -- like calling a cab.
Air shafts galore: The $28 million seized in a drug bust is stored in an evidence locker at HPD headquarters. The only way to reach the cash is by walking past dozens of armed officers -- or using the gigantic air shaft that leads directly to the money.
Good guys ignore procedure: Learning a dangerous suspect is in a nightclub, McGarrett and Danno charge in the front door, rather than watch the exits and wait for backup. Needless to say, the bad guy escapes. Learning the guy now is holed up on a docked boat, Chin Ho charges onto the boat alone, rather than watch the gangplank and wait for backup. Needless to say, the bad guy escapes.
Scenes that make no sense, period: "Five-0" is tasked to guard a dignitary mercenaries want to kill. There's a battle in downtown Honolulu, in which half a dozen mercenaries with machine guns fire hundreds of rounds that all miss; the good guys score perfect hits with pistols while leaping sideways. Then the heroes and the dignitary jump into an SUV and peel out.
Do they -- and here's a crazy idea -- drive to the nearest police station? They drive to McGarrett's house, which he says is safe "because my house is in an isolated area." Why would they WANT to be in an isolated area? (In another episode, when McGarrett looks out his front door, he sees a busy street.) In sunlight, McGarrett calls for reinforcements. Running from commercial, it's pitch dark. "Why isn't HPD here yet?" Kono asks. SEVERAL HOURS HAVE PASSED, and the "Five-0" team just noticed no help has come. As mercenaries prepare to attack, viewers are told the bad guys control the phone lines in Hawaii and intercepted the calls for backup. The National Security Agency has spent billions of dollars trying to design technology to control phones.
World situations that make no sense: It's amazingly easy to get in and out of North Korea. McGarrett just drives in. When he's captured, the rest of the team crosses from South Korea, then extracts, without anyone noticing. The actual Korean demilitarized zone is the most heavily guarded border in the world. "Five-0" is accompanied on its North Korean holiday by "SEAL Team Nine." Reaching a bunker believed to be guarded by a sizable force, SEAL Team Nine simply walks toward the front door, in daylight.
Superhuman feats: A criminal is shot in the stomach at close range, yet sprints through a warehouse evading multiple officers; steals a car and drives to police headquarters; runs through police headquarters unnoticed although blood-soaked; smashes a natural gas pipeline, causing an explosion; runs several blocks to escape. Not only does a gunshot wound have no effect on her ability to run, the entire time she is carrying a satchel containing a heavy sniper rifle with tripod.
Supervillains: One is Wo Fat, reimagined from the villain of the original show. The new Wo Fat is a mobster depicted as possessing limitless money and political connections in Beijing and Washington. The money and connections continue even after every one of his schemes is thwarted by "Five-0."
The other is Frank Delano, who from inside prison orchestrates a split-second-timing plot to kill the Honolulu police chief, blow up police headquarters, kidnap people in two places, steal a yacht and escape from the penitentiary. Like The Joker, Delano commands an army of ultra-competent henchmen who are willing to die for him, without any explanation of why this would be so. Presenting Chin Ho with a Sophie's choice, Delano sneers, "Don't bother trying to call your teammates, because I control all phone lines on the island." Huh?
Their own private reality: When the heroes smash down a door, they don't announce themselves as police, rather shout, "Five-0!" Since viewers are told "Five-0" is the code name of a secret task force, how could anyone know what they mean? "Five-oh" became slang for police because of the "Hawaii Five-0" show of the 1970s. The way the characters shout, "Five-0!" on the current series suggests they inhabit an alternative reality in which there is an actual crime-fighting organization called "Five-0" but people also watch reruns of a Jack Lord TV show about an imaginary "Five-0."
The serious point: "Five-0" shares a puzzling trait of network crime serials -- it is asserted that the only reason anyone would ask a police officer for identification is that the person has something to hide.
On TV, cops in street clothes just say, "Police" or "NYPD," and instantly are believed. In a "CSI: Miami" episode, the David Caruso character, asked to prove he is a cop, dismissively waves his badge too far away to be seen. In a "Five-0" episode, a person being questioned asks McGarrett for proof of who he is. "This is all the proof you're going to get," McGarrett snaps, flashing his badge so briefly no one could know whether it was real, let alone read his name.
Why do TV script writers promote the idea that it is unreasonable to ask law enforcement officers to establish identity? No honest cop objects to this. Fake badges can be purchased in a costume store, and criminals pretending to be police are a long-standing problem. If a guy banged on the door of a "Hawaii Five-0" producer, claiming to be a detective but refusing to show ID, that producer surely would dial 911.
Ispričavam se na engleskom, ali cijeli članak je iznimno dug pa sam copy-paste dio koji se odnosi na seriju..
Izvor:
http://espn.go.com/espn/playbook/sto...s-greg-schiano