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Old 12.09.2004., 14:45   #21
Quote:
Istrijan007 kaže:
Čuj, računaj da će oko 2007. izaći ako se Morrowind razvijao 5 godina...
Ali oblivion je u razvoju već dvije godine.


Moja osobna procjena:

-najranije krajem slijedeće godine
-najvjerojatnije, negdje u 2006.
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Old 12.09.2004., 14:57   #22
Eh ko ce to docekat...
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Old 12.09.2004., 19:27   #23
Budite optimisti, a ne samo dobro informirani pesimisti!
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Old 12.09.2004., 20:32   #24
-- Current release date is Winter 2005

-- According to Todd Howard they are trying to make the game as appealing to mainstream gamers as possible without alienating the hardcore players that prefer more complex RPG's (maybe good or bad)

-- They say the game is very very large, but (sadly) it will be smaller than Morrowind for two reasons (Stated by Todd Howard):
--- (A) "Budgets and schedules for games will not change much while the enhanced graphics will require more development time,
--- (B) "It’s a fact that, statistically, gamers prefer shorter games, and often do not finish more involved titles"

-- Will be unlike the conventional RPG in which the combat outcome does not depend on the luck of “dice rolls”

-- The damage that you dole out will be determined by your strength, your opponent’s armor, and the attack you unleash

-- Your opponents will block and dodge, so taking down an enemy is entirely on the player’s shoulders

-- To make this more mainstream appealing(?) they have made most of the tedious aspects of Morrowind fun (Lock picking, mixing potions, and forging armor for example are going to be done through a mini game of sorts)

-- Still made for the 1st person player there are options for both 3rd person and 1st person (like Morrowind), while also saying that the "combat is visceral and bloody”, and that it is designed to recall intense swordplay seen in movies like LoTR and Brave heart. Not to mention the fact that they said, “The combat will be every bit exiting as a FPS"

-- There are expansive forest regions that are the most breath taking of them all, if only you could see the screen, but they are packed with almost photorealistic trees and at least a thousand slivers of grass

-- All NPC's have a basic day to day schedule so they go to sleep, shop, and even if a poor guy that can’t afford food wants food enough, he will steal from some one, maybe even you

-- Here’s another quote "The elder scrolls games are about freedom, and oblivion takes that freedom to a whole new level ~~~ The combat is a much bigger focus than in the earlier game."
************************************************** **

Hmmm...
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Old 12.09.2004., 21:17   #25
Quote:
To make this more mainstream appealing(?) they have made most of the tedious aspects of Morrowind fun (Lock picking, mixing potions, and forging armor for example are going to be done through a mini game of sorts)
E ovo ce bit odlicno
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Old 13.09.2004., 00:05   #26
Bethesda mi stvarno ide na racku sa njihovom cenzurom na screenshotove i informacije o Oblivionu. Prvo su odbrojavali 8 (osam) dana do sluzbene najave Obliviona, a zadnji dan su dali jedan jedini screenshot koji zapravo i nije screenshot nego naslovna strana casopisa GameInformer za kojeg 90% svijeta nije nikad niti culo a kamoli vidjelo. Taj hebeni casopis ima ekskluzivu na Oblivion i u 10 mjesecu ce imati info na 12 stranica. Neki pretplatnici su ga vec dobili... ali... Bethesda, bog i batina je zabranila i jedan jedini scan iz tog casopisa da bude objavljen, jer to je ilegalno po njima. I tko god da je do sad na sluzbenom Oblivion forumu objavio bilo sto - sve je brisano i dalje se brise. Koje su to zdepi! :2up:
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Old 13.09.2004., 00:19   #27
Quote:
Grave Digger kaže:

-- They say the game is very very large, but (sadly) it will be smaller than Morrowind for two reasons (Stated by Todd Howard):
--- (A) "Budgets and schedules for games will not change much while the enhanced graphics will require more development time,
--- (B) "It’s a fact that, statistically, gamers prefer shorter games, and often do not finish more involved titles"
Ovo mi se baš i ne sviđa.

Ako hoću shorter game onda igam Tetris.
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Old 13.09.2004., 00:27   #28
Quote:
kozz kaže:
Ovo mi se baš i ne sviđa.

Ako hoću shorter game onda igam Tetris.
Ma mozes pjevat borbene. Njima je cilj da se igra sto vise prodaje
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Old 13.09.2004., 00:36   #29
Quote:
Zmaj kaže:
Ma mozes pjevat borbene. Njima je cilj da se igra sto vise prodaje
S druge strane...


...pizdio sam kad sam pročitao da će Morrowind biti puuuno manji od Daggerfalla, pa je na kraju sve ispalo za pet.




Zapravo, kome luđaku je palo na pamet da Daggerfall bude veličine dvije Velike Britanije.
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Old 13.09.2004., 01:31   #30
Uspio sam "upecati" jednu sliku -Oblivion
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Old 13.09.2004., 01:46   #31
samo si zaboravio navesti ime digitalca
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Old 13.09.2004., 02:46   #32
Exclamation Scanovi iz GameInformera (tesko pronadeni)

Uzivajte!

(dok linkovi jos rade, link na glavnu stranicu je forbidden..)

A sto sam vam rekao :P

Slika 1
Slika 2
Slika 3
Slika 4
Slika 5
Slika 6
Slika 7
Slika 8
Slika 9
Slika 10

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Old 13.09.2004., 10:35   #33
Hvala, Grave Digger.


Jedino nešt kaj mi je upalo u oko...


X-BOX2 ?!?!?

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Old 13.09.2004., 10:43   #34
Quote:
Grave Digger kaže:
Uspio sam "upecati" jednu sliku -Oblivion


ova je najbolja
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Old 13.09.2004., 11:03   #35
Quote:
Zmaj kaže:
Igra ce bit odvratno dobra. Jedva cekam...

Vidim da ce se moci jahati na konju. Bilo bi dobro da bude jos koja zivotinja. I da ih se moze enchantat
da, enčantaš mu potkove i sedlo.
meni bi bilo bolje da i za konja budu dostupni kompleti raznog oklopa. zamisli jahača i konja u full daedric setu.

i nadam se da će borba biti normalna, a ne ovak retardirana kao u morrowindu.
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Old 13.09.2004., 11:41   #36
Možda ćeš konjski izmet koristiti ko ingridient za potione?
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Old 13.09.2004., 11:46   #37
iskreno sumnjam.

znaš kaj bih volio? da korigiraju spellcasting. a ne da, kao u morrowindu, monster ima vremena došepat s drugog kraja otoka i ugriznut me prije nego ja castam spell. mislim, totalno bezveze koliko dugo treba za castanje. lijepo izgledaju ekefti, ali malo predugo traje.
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Old 13.09.2004., 17:39   #38
Jos detalja iz GameInformera (pokupljeno sa neta):

*Details from the GI article according to a GameFAQs poster (ie unconfirmed at this time):

-- There is an in-game pic that shows a knight on his steed staring in the distance with one of the most breath-taking sights I have ever seen, to detail it would be that it has the most incredibly expanse draw distance I have ever seen in a game (better than FarCry) and there are massive scale mountains that it says you can ride your horse to the very top (wonder if the horse riding is going to be 1st person or 3rd like halo, or both… either way

-- There are no specific consoles that it will be on as of right now (meaning it might change) Bethesda might have gotten the Xenon Dev kits but GI doesn’t know for sure because they were not allowed in that certain area (meaning basically they do have it) and Bethesda commented on the fact that they don’t have a dev kit for PS3 or Nintendo Revolution so they will judge the other systems based on how they play and there specs to see how they are

-- QUOTE: “If and when Oblivion comes to PS3, there is no telling how it will look” (good or bad thing)

-- Current release date is Winter 2005

- You will be able to train with your weapons on combat dummies that physically take damage with any of the weapons in the game

-- A small bit of the weapon selection as of now is Swords, Axes, Maces, Daggers, and Bows (which implies there is more than that)

-- According to Todd Howard they are trying to make the game as appealing to mainstream gamers as possible without alienating the hardcore players that prefer more complex RPG's (maybe good or bad)

-- They say the game is very very large, but (sadly) it will be smaller than Morrowind for two reasons \/

(Stated by Todd Howard)

A. "Budgets and schedules for games will not change much while the enhanced graphics will require more development time

B. "It’s a fact that, statistically, gamers prefer shorter games, and often do not finish more involved titles

-- They go on to say that this will still be the most Expansive game on the next-gen market

-- Will be unlike the conventional RPG in which the combat outcome does not depend on the luck of “dice rolls”

-- The damage that you dole out will be determined by your strength, your opponent’s armor, and the attack you unleash

-- Your opponents will block and dodge, so taking down an enemy is entirely on the player’s shoulders

-- To make this more mainstream appealing(?) they have made most of the tedious aspects of Morrowind fun (Lock picking, mixing potions, and forging armor for example are going to be done through a mini game of sorts and)

-- Still made for the 1st person player there are options for both 3rd person and 1st person (like Morrowind), while also saying that the "combat is visceral and bloody”, and that it is designed to recall intense swordplay seen in movies like LoTR and Brave heart. Not to mention the fact that they said, “The combat will be every bit exiting as a FPS"

-- More than 1000 NPC’s that are all unique and full dialogue for each due to the interaction and CS's amazing capabilities

-- There are expansive forest regions that are the most breath taking of them all, if only you could see the screen, but they are packed with almost photorealistic trees and at least a thousand slivers of grass

-- CS program is slated to be included with the PC version and maybe even the Consoles if they have that sort of capability

-- All NPC's have a basic day to day schedule so they go to sleep, shop, and even if a poor guy that can’t afford food wants food enough, he will steal from some one, maybe even you



Part II


Quote:
-- You can still kill anyone in sight, and Guards still come but since you are in the capital province of Tamriel (or whatever) there’s a strong difference in the way the guards react

-- The guards will pursue NPC's that have committed a crime an give them a royal ass kicking

-- Game focuses on growth of your character (you still make your own of course) and the missions can be tackled from many different ways

-- Here’s another quote "The elder scrolls games are about freedom, and oblivion takes that freedom to a whole new level ~~~ The combat is a much bigger focus than in the earlier games"

-- Characters will converse in free flowing non scripted discussions that are possible due to this new CS

-- Character animation will be among the best ever seen with facial expressions representing what they are talking about and if they hate you they will greet you with a dark scold, while if they like you you’ll get a great big smile

-- NPCS maybe even age (shows a pic of a woman, then another with a caption saying it’s the same woman but in the CS all they did is use a slider to change her age in which she looks very aged compared to the younger looking one

- This is the most capable CS so far and runs on the havok physics engine

-- GI claims it has the most realistic lighting possible

-- When you see the GI pics and can’t believe your eyes, don’t act like they are CGI or FMV, but all pics are in game

-- There is going to be a castle and from the pic it is the most astonishing screen I have ever seen

-- Takes place in Cyrodiil, here’s a quote from GI "the world of Tamriel is a beautiful place: these are, without a doubt, the most amazing graphics the console gaming world has ever seen (look better than doom from the pics I saw)

-- Oblivion will function as a "fantasy world simulator" and wants to recreate such beautiful vibrancy as LoTR, and with these graphics being the best I have ever seen I would guess they will do just that

-- Either on foot or on HORSE BACK, players can explore a huge exterior world that looks shockingly real

-- They mention the new Construction Set which has supposedly like best AI ever in which It has created and rendered most things in which after words they hand touch every thing else



Part III


Quote:
-- NOTE: as I said about the NPC's earlier and how they sleep, shop and so on, here is a couple of other things they mentioned that I didn’t.... Explore, Eat, Report for work, and none of this is scripted, this is supposedly the new development CS at work
-- Attacks will be mapped to right trigger block on left for Xenon (or whatever you want to call the damn thing) hitting trigger does basic swipes, while holding the trigger down and press a direction you perform a power swing, each different direction is a different attack for both basic and power swing. And there are special attack abilities

-- Magic features 6 schools (how many Morrowind had escapes me at the moment, seeing as I haven’t played the damn thing forever) but all the ones mentioned are all in Morrowind so no new schools of magic.... yet

-- Schools of magic are
- Destruction
- Mysticism
- Restoration
- Conjuration
- Alteration
- Illusion

-- You can combine said magic for different effects and can create custom spells

-- Can join any/all of the following guilds, each with unique quests
---- > Fighters Guild
---- > Mages Guild
---- > Thieves Guild
---- > The Dark Brotherhood Guild
---- > Arena Guild
---- > The Nine Divines Guild

-- Can become the leader of every faction during the course of one game all at the same time. Unlike factions in Morrowind where you could only get in all by cheating, while in Oblivion you will be able to do all without doing anything special to the game

-- Fighters/Mages Guild = Noble (Quests like Morrowind’s)

-- Thieves Guild = Sinister (Quests like Morrowind’s)

-- Arena Guild = Focus on Gladiatorial Combat (Quests ??)

-- The Nine Divines = Religious order for Monks (?? Quests)

-- Dark Brotherhood = Sinister (?? Quests)

- Judging from pics there are some sweet monsters in store, ranging from a Sweet dragon-esc type of monster to a Minotaur that was said to look so real that it could have come from the real world and many, many others

- Over 40 types of said monsters such as goblins, skeletons, real world animals (like deer and horses which you can ride) and a very wide selection of the demons from Oblivion

- Mentions that there will be massive conventional boss battles

- And to end it all, it says you will go through subterranean dungeons, ancient ruins, cities/towns that will have you teeming with people going about their daily lives, churches, and castles

- QUOTE: "You will experience a truly living; breathing world brought to life through cutting edge technology that will power the games of tomorrow."
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Old 13.09.2004., 18:20   #39
Lijepe slike ali već vidim zahtjeve min. 6800 GT ili X800Pro.
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Old 13.09.2004., 18:50   #40
Talking

Provjerite ovaj smijesni topic -

Limits of Cyrodiil LOL...
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